![]() ![]() ![]() More broadly, numerous exploits will be fixed as well, such as the Showdown missions' suspect NPCs. Certain weapons and gadgets will be available in "Collectors' Edition," meaning that they won't be permanently gone should the player fail the mission they've taken them on. Interestingly, there will now be a way for players to unlock permanent and persistent gear for their Hideout. As a result, they should be far more interesting and valuable to the player. There will be fewer gear stashes strewn across the levels, too, but the devs have increased the amount of loot they hold. Players can expect a fairer playing ground with fewer ways for auto-fail states to trigger, for example, as well as a better risk-reward balance across the board. RELATED: New Hitman 3 Pirate Map Has Monkey Island Easter EggĪs exciting and glamorous as Hitman 3's Freelancer trailers have made the mode out to be, IO Interactive still had to get into the nitty-gritty of its new economy to explain all the key changes being made compared to its closed beta version. With Freelancer leveraging the games' entire library of content all at once, this is a necessary change, and it's a very good sign for fans of the franchise. While Hitman 3 did feature content from both of its immediate predecessors from the very start, IO Interactive is using the launch of Freelancer Mode as an opportunity to unify the entire trilogy to a greater extent than ever before. With the final testing phase now wrapped up as a success, it does seem that Freelancer Mode is going to be the next big thing for the franchise, and a stellar sendoff for the new trilogy of titles. The developer IO Interactive has now gone over all the major changes it will make thanks to feedback collected from the mode's closed beta. ![]() Hitman 3's long-awaited Freelancer Mode is due to launch on January 26. ![]()
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